Hi,
One other thing, I would really appreciate it if you could somehow alter one of 
the spike sounds when they are so close together because it is hard to tell 
when you are next to the spikes since the sound is effectively positioned in 
the space between the two sets.
Karl

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On 
Behalf Of Thomas Ward
Sent: Monday, December 07, 2009 8:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mota Beta10 Level2

Hi Damien,
If you are talking about the large chasm in beta 9 it is too big to jump 
across. Angela has to do something to get across that chasm.

S P O I L E R

Have Angela take a closer look at the wall. There is something hidden 
there that she can see with her torch.


Damien C. Sadler wrote:
> Hi.
> I am getting stuck in level2 of the new Mota 10, whereby I am attempting to 
> jump over a chasm which seems to be too big to cross. I have all my weapons 
> holstered. Am I missing a crucial point here?
> Any help appreciated.
> Thanks.
> Damien.
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