You know adding the sapi5 support would be the easy part of speech. It is
using wave files that takes so much programming. For Basic it could be as easy
if sapi = true then
say StuffToSay variable
do the wave file speech stuff
I actually have two say sub routines. One waits for the speech to be done and
the other doesn't. They are just sub say(a$) and say2(a$) And look like
Voice.Speak a$, SVSFlagsAsync
That would be pretty easy to add I would think.
Kitchen's Inc, for games that are up to 110 percent funner to play.
Chardon Ohio USA
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