Hi Thomas,
I just meant that if you already have the wave file speech stuff done, it would
be very easy to add the sapi5 speech.
BFN
----- Original Message -----
Hi Jim,
Yeah, but if I go ahead and put in Sapi support I'm not going to use wav
files any more for speech. That's just too much work supporting both.
Keep in mind here I'm preparing to convert my code to C++ and while I am
at it I could go ahead and rewrite the speech functions to use Sapi
instead. I'm not going to do both. It is one way or the other. Not both.
*Smile*
Jim Kitchen wrote:
Hi Thomas,
You know adding the sapi5 support would be the easy part of speech.
It is using wave files that takes so much programming. For Basic it
could be as easy as
if sapi = true then
say StuffToSay variable
else
do the wave file speech stuff
end if
I actually have two say sub routines. One waits for the speech to be
done and the other doesn't. They are just sub say(a$) and say2(a$)
And look like
Sub say(a$)
Voice.Speak a$
End Sub
Sub say2(a$)
Voice.Speak a$, SVSFlagsAsync
End Sub
That would be pretty easy to add I would think.
BFN
Jim
Kitchen's Inc, for games that are up to 110 percent funner to play.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
Jim
C. E. O. Kitchen's Inc.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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