yeah some sapis get broken. I have broken mine and repaired it but unless you want to reformat or muck about which is what I eventually did I wouldn't recomend doing anything bar formatting. although sapi doesn't really break unless you mangle something, hmph. At 12:28 p.m. 14/12/2009, you wrote: >Well Thomas would have to leave the sound files unencripted which can be a >recipe for a lot of trouble with people stealing his sounds and things like >that. At least with Sapi they can use their own voices, but then you have the >problem of some people's broken Sapis. And while the number seems to be >comparitively small there would undoubtedly be more as time went on. And as >he's also pointed out, using an OS' native speach API would probably make >making the game cross platform, at least without a lot of extra work. It may >be possible but I'm not enough of a programming whiz to know. >Homer: Hey, uh, could you go across the street and get me a slice of pizza? >Vender: No pizza. Only Khlav Kalash. >----- Original Message ----- From: <[email protected]> >To: "Gamers Discussion list" <[email protected]> >Sent: Sunday, December 13, 2009 4:24 PM >Subject: Re: [Audyssey] the switching of the voice in MOTA beta 10 > > >>I have thought about it a bit more and i still think wave files will do the >>job. If anyone doesnt like the voice or cant follow the language quickly, >>they can just make new voice files. >> >>-original message- >>Subject: Re: [Audyssey] the switching of the voice in MOTA beta 10 >>From: Thomas Ward <[email protected]> >>Date: 13/12/2009 8:52 pm >> >>Hi Jim, >>Yeah, but if I go ahead and put in Sapi support I'm not going to use wav >>files any more for speech. That's just too much work supporting both. >>Keep in mind here I'm preparing to convert my code to C++ and while I am >>at it I could go ahead and rewrite the speech functions to use Sapi >>instead. I'm not going to do both. It is one way or the other. Not both. >> >>*Smile* >> >>Jim Kitchen wrote: >>>Hi Thomas, >>> >>>You know adding the sapi5 support would be the easy part of speech. >>>It is using wave files that takes so much programming. For Basic it >>>could be as easy as >>> >>>if sapi = true then >>>say StuffToSay variable >>>else >>>do the wave file speech stuff >>>end if >>> >>>I actually have two say sub routines. One waits for the speech to be >>>done and the other doesn't. They are just sub say(a$) and say2(a$) >>>And look like >>> >>>Sub say(a$) >>>Voice.Speak a$ >>>End Sub >>> >>>Sub say2(a$) >>>Voice.Speak a$, SVSFlagsAsync >>>End Sub >>> >>>That would be pretty easy to add I would think. >>> >>>BFN >>> >>> Jim >>> >>>Kitchen's Inc, for games that are up to 110 percent funner to play. >>> >>>[email protected] >>>http://www.kitchensinc.net >>>(440) 286-6920 >>>Chardon Ohio USA >>>--- >>>Gamers mailing list __ [email protected] >>>If you want to leave the list, send E-mail to >>>[email protected]. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[email protected]. >>>If you have any questions or concerns regarding the management of the >>>list, >>>please send E-mail to [email protected]. >> >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [email protected]. >> >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [email protected]. > > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected].
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