Hi Thomas,
Wow, certainly some news to me.
About two years ago, Shane Davidson put Giftanum on his own website for download, along with the source code. I downloaded the game and read in the updated documentation that there were still some sound updates to make. I made those sound adjustments for him, repatched the installer, and sent it to Shane. Shane then contacted me, claiming that I had broken the source code. As it happened, I hadn't even touched the source code, and upon checking I found that the code would not run or compile either, claiming files, functions and variables to be missing. Shane then took the game down and informed me that he was no longer interested in developing it. Therefore I went to Jason, asked if I could take over, and he gave me the code for all three games - Self Destruct, Giftanum and Danger City. Since then I have been hosting the originals on my website until I could get the games updated, which I will admit took a lot of time to get to grips with Jason's coding methods. Then of course I start actually updating the thing I am switching languages, so I would have to do a whole rewrite anyway. So much for a wasted half year! *Grin*.
Regards,
Damien.




----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, December 24, 2009 1:33 AM
Subject: Re: [Audyssey] Giftanum?


Hi Damien,
Not that this is a big deal to me, but there appears to be a small conflict of interest regarding Giftenum. It was my understanding that Shane Davidson obtained the source for Giftenum from XL Studios, and he asked me a few months back if I'd take over the project and help him upgrade the game. I mentioned I would, but do to the length of time it is taking on Raceway and MOTA I've not found much time to do much with the game as yet. Now, you are saying you are taking over development. Did Shane or Jason ask you to take over the game, or was this something you decided to do yourself. Like I said it is no big deal to me, but I don't want us to end up writing two different versions of the game, each claiming rights to it, and then figuring out someone goofed up with the right hand not knowing what the left hand was doing type of thing.

Thanks.



Damien C. Sadler wrote:
Hi,
I currently have it up on my website, since I have taken over development.
You can find it at www.x-sight-interactive.net on the games section.
HTH.
Regards,
Damien.


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