Hi, This is a good idea and I may take it on this summer concerning .NET and SlimDX development, since with .NET things are sort of all over the place, and message loops are pretty important to understand. I don't think there's a clear-cut audiogame development tutorial--all we can do is show you how to use DirectX, specifically the parts that audiogames will use, namely DirectSound, XAudio2, and DirectInput. Along with this you will also probably find it useful to learn wave structure layouts--that will help you when you decide to feed a game an ogg file and decode it before playing, since there's a big difference between "raw wave data" and "wave with headers." I think all anyone can do is touch on every possible thing an audiogame is likely to have, so I won't focus on force feedback, callibrations, etc. Even DirectSound3D can get complicated since you can't really talk about it without talking about unit vectors and angles. :d. I think it's a good idea though, and am up for the .NET version this Summer. Munawar A. Bijani blog: http://munawar0009.blogspot.com http://www.bpcprograms.com Follow on Twitter for blog updates: http://www.twitter.com/munawar0009
-------------------------------------------------- From: "Claudio Zeni" <[email protected]> Sent: Sunday, February 14, 2010 6:27 AM To: "'Gamers Discussion list'" <[email protected]> Subject: [Audyssey] programming Dear members I haad the following idea today: To learn a programming language, you have houndreds of tutorials an books on the net. But there are some things you just can't easily learn from the net. For example: How to make an audiogame with a ship that goes from left to right. I am sure that a professional programmer has to look before he can program it. That's just because you don't learn it in the "standard programming books". So my question to audiogame developrs: Would it be possible for you to create some programming tutorials, with a bit basic and also with audio related things? Every developer can write the tutorial in his preffered language. Jim in VB, Thomas or Philip in C++ etc... What do you think? Best regards Clauido --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
