Hmmm, I can't really see why that would specifically be a problem with speech, ----- several other games I've played such as fallthru did something similar.

i'll probably just have to give it a try.

Beware the grue!

Dark.
----- Original Message ----- From: "anouk" <radix_an...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, February 15, 2010 5:59 AM
Subject: Re: [Audyssey] Lusternia questions


Hello, items in iron realm games all have a unique number which you sometimes need if there are more of them and you want to refer to a specefic one. I dont mind this because I use braille all the time but people who use speech sometimes find it troublesome.
Greetings, Anouk,
On Feb 14, 2010, at 6:15 PM, dark wrote:

Hi.

sounds interesting. Out of interest what is the problem people have with items? ---- or is it just the need to contribute creddits to pay for them.

Beware the gRue!

Dark.
----- Original Message ----- From: "anouk" <radix_an...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, February 14, 2010 2:58 PM
Subject: Re: [Audyssey] Lusternia questions


Hello there, I have played lusternia in the past. It is one of the games by iron realms entertainment. Some people dont like them because of the item system these games employ. I am not a big fan of pvp and I found the iron games quite playable even without doing that. You do not HAVE to pay for the iron realms games. You can do it however and it will bring you credits which you can spend on skills and special artifacts. As far as I know the quests in lusternia are not timed as in some other muds.
Greetings, Anouk,
On Feb 13, 2010, at 9:33 AM, dark wrote:

Hi.

I was wondering if anyone played this mudk, sinse i've had a look through the docs and there are several things which seemed possibly interesting to me, ---- but i have several questions too which weren't answered.

firstly quests. Yes, I like quests and exploration far more than interacting with other players, ---- and I have a strong dislike of pvp.

Are the quests really as numerous as the game claimes?

Also, are they timed?

The thing which finally drove me off materia magica was the time limit on quests combined with lack of accessible maps.

I don't mind hunting around to find place X for a quest, but having to do it within a certain time was down right annoying! I found myself running around like a headless chicken frantically trying to find where the heck I was supposed to go and half of the time not managing it.

Even with maps or directions, I'm not sure how much I'd have appreciated timed quests, sinse I tend to like exploring and detouring on the way, ---- though they might have made things easier.

Then, is the matter of payment. Lusternia seems to be a commercial game, but I can't for the life of me find out what precisely the price is, or what the associated restrictions or rewards are. Any information would be appreciated.

lastly, pvp. How inforced is it in lusternia? and indeed how interesting is the game to play without it? ---- i've seen too many games that say they don't enforce pvp or competition, but then severely run out of things to do if you don't participate in either (legend of the Green dragon anyone?).

Any information would be appreciated, ---- not to mention any possible quirks with working with Vip mud too.

Thanks in advance,

Dark.
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