Hmmm, I can't really see why that would specifically be a problem with
speech, ----- several other games I've played such as fallthru did something
similar.
i'll probably just have to give it a try.
Beware the grue!
Dark.
----- Original Message -----
From: "anouk" <radix_an...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, February 15, 2010 5:59 AM
Subject: Re: [Audyssey] Lusternia questions
Hello, items in iron realm games all have a unique number which you
sometimes need if there are more of them and you want to refer to a
specefic one. I dont mind this because I use braille all the time but
people who use speech sometimes find it troublesome.
Greetings, Anouk,
On Feb 14, 2010, at 6:15 PM, dark wrote:
Hi.
sounds interesting. Out of interest what is the problem people have with
items? ---- or is it just the need to contribute creddits to pay for
them.
Beware the gRue!
Dark.
----- Original Message ----- From: "anouk" <radix_an...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, February 14, 2010 2:58 PM
Subject: Re: [Audyssey] Lusternia questions
Hello there, I have played lusternia in the past. It is one of the games
by iron realms entertainment. Some people dont like them because of the
item system these games employ. I am not a big fan of pvp and I found
the iron games quite playable even without doing that. You do not HAVE
to pay for the iron realms games. You can do it however and it will
bring you credits which you can spend on skills and special artifacts.
As far as I know the quests in lusternia are not timed as in some other
muds.
Greetings, Anouk,
On Feb 13, 2010, at 9:33 AM, dark wrote:
Hi.
I was wondering if anyone played this mudk, sinse i've had a look
through the docs and there are several things which seemed possibly
interesting to me, ---- but i have several questions too which weren't
answered.
firstly quests. Yes, I like quests and exploration far more than
interacting with other players, ---- and I have a strong dislike of
pvp.
Are the quests really as numerous as the game claimes?
Also, are they timed?
The thing which finally drove me off materia magica was the time limit
on quests combined with lack of accessible maps.
I don't mind hunting around to find place X for a quest, but having to
do it within a certain time was down right annoying! I found myself
running around like a headless chicken frantically trying to find where
the heck I was supposed to go and half of the time not managing it.
Even with maps or directions, I'm not sure how much I'd have
appreciated timed quests, sinse I tend to like exploring and detouring
on the way, ---- though they might have made things easier.
Then, is the matter of payment. Lusternia seems to be a commercial
game, but I can't for the life of me find out what precisely the price
is, or what the associated restrictions or rewards are. Any information
would be appreciated.
lastly, pvp. How inforced is it in lusternia? and indeed how
interesting is the game to play without it? ---- i've seen too many
games that say they don't enforce pvp or competition, but then severely
run out of things to do if you don't participate in either (legend of
the Green dragon anyone?).
Any information would be appreciated, ---- not to mention any possible
quirks with working with Vip mud too.
Thanks in advance,
Dark.
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