Hi Claudio,
The resource is about vb6

Best of luck,
Muhammed.
----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, February 14, 2010 11:45 AM
Subject: Re: [Audyssey] programming


Hi Claudio,

Some of what you say is definitely true, but let me make a few clarifications. You say that surely a professional programmer has to look at resources whenever making a new project. This is not always the case, actually. In your example with the ship, for instance, if one already knows a programming language and has access to audio and keyboard functionality it is obvious how to do that ship game without looking at any tutorials or explanations etc. There's indeed a fine line between coming up with new concepts for games and adapting existing ideas by reading, but when a programmer has acquired the skills and the basic tools there's not much tutorial or reading of books involved unless they're trying to branch into a new relm such as advanced artificial intelligence.

To summarize, when you know a programming language and have access to the basic game related functionality that you'll need, you will not require any other tutorial than your own imagination. smile.

I hope that made sense.

Kind regards,

Philip Bennefall
----- Original Message ----- From: "Claudio Zeni" <claudio.z...@bluewin.ch>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, February 14, 2010 12:27 PM
Subject: [Audyssey] programming


Dear members

I haad the following idea today:

To learn a programming language, you have houndreds of tutorials an books
on the net.
But there are some things you just can't easily learn from the net.
For example:
How to make an audiogame with a ship that goes from left to right.
I am sure that a professional programmer has to look before he can program
it.
That's just because you don't learn it in the "standard programming books".
So my question to audiogame developrs:
Would it be possible for you to create some programming tutorials, with a
bit basic and also with audio related things?
Every developer can write the tutorial in  his preffered language.
Jim in VB, Thomas or Philip in C++ etc...
What do you think?

Best regards

Clauido


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