Hi Andy,
I am not sure in this case but in general a sound handle is used to control a sound that is playing. You could have a looping sound that is playing over and over with a handle such as a car engine sound.So if the car was stopped or blown up you would need something to tell the game to stop looping the sound and that is the handle.


----- Original Message ----- From: "Andy" <musicproa...@gmail.com>
To: <gamers@audyssey.org>
Sent: Sunday, March 28, 2010 10:12 AM
Subject: [Audyssey] BGT question regarding handles.


Hi,
I know this is a dumb question, but I don't really understand the point
of handles or why I would need them. I mean, sound@ monster and sound
monster, for instance. What's the difference between them?
Why would I need handles? What's the point of them?
Thanks for your help.


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