yeah he was taking the micky out of you as he probably won't release anything himself anyway
On 29 Mar 2010, at 09:22, Jess Varnell wrote: > This is the last message I'm going to write on this topic. In my opinion, and > I am allowed to have one, Hayden was making fun of the person who made the > script. Correct me if I'm wrong. Sorry if there is miss confusion, but I have > the right to my opinion. > > Jess > ----- Original Message ----- From: "Muhammed Deniz" > <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Monday, March 29, 2010 4:16 AM > Subject: Re: [Audyssey] My first BGT script > > >> Hi Jess, >> I don't agree with you here. He only guessed about the price. I can't see >> anything rude about it, anyone could see anything rude about it? >> Do you love audio games? Would you like to chat about BGt a game creation >> tool for the blind? Do you need any tips or tricks on any saught of game? Do >> you need to ask questions about bying a game and help for the game? Well, >> this is the right place for you then! If you would like to joyn, just send a >> blank email to. >> [email protected] >> With the subject subscribe in the subject line. >> Contact infermation. >> email: >> [email protected] >> msn: >> [email protected] >> Skype: >> muhammed.deniz >> Klango username. >> muhammed >> ----- Original Message ----- From: "Jess Varnell" <[email protected]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Monday, March 29, 2010 8:46 AM >> Subject: Re: [Audyssey] My first BGT script >> >> >>> Hi. I think it's a good start. Hayden, I don't see you attempting to start >>> writing scripts, so why are you being so rude. People these days. >>> ----- Original Message ----- From: "Hayden Presley" <[email protected]> >>> To: "'Gamers Discussion list'" <[email protected]> >>> Sent: Sunday, March 28, 2010 3:45 PM >>> Subject: Re: [Audyssey] My first BGT script >>> >>> >>>> Hi, >>>> Lol! I'll be bying that one! How much are you planning to sell it for, $.6? >>>> Best Regards, >>>> Hayden >>>> >>>> -----Original Message----- >>>> From: [email protected] [mailto:[email protected]] On >>>> Behalf Of Jayson Smith >>>> Sent: Wednesday, March 24, 2010 12:21 PM >>>> To: Gamers Discussion list >>>> Subject: [Audyssey] My first BGT script >>>> >>>> Hi, >>>> >>>> I've just created my first working BGT script! The code is pasted >>>> below. It's not much of a game, but still lets you play around. You'll need >>>> to supply your own .wav files, the ones I used are quite silly. But first, >>>> a >>>> >>>> description of the, um, game. >>>> >>>> You, the player of this fine game that's sure to make me a >>>> multi-millionaire, are at the left edge of a game board fifty-spaces long. >>>> You move your, er, character across the board using the left and right >>>> arrow >>>> >>>> keys. Each time you successfully move, a walking sound is played. If you >>>> bump the left edge, a bump left sound is played, and if you bump the right >>>> edge, a bump right sound is played. The goal of the game is to make 100 >>>> successful movements before bumping an edge six times. If you bump six >>>> times, a losing sound is played and the game exits. If you move 100 times >>>> successfully, a winning sound is played and the game exits. And of course, >>>> we have a logo sound to get things started for my wonderful audiogames >>>> company! Also, a background sound to get you in the mood to play!So here's >>>> the code, hopefully it will be useful to someone! >>>> Jayson >>>> >>>> // Define sound objects. >>>> sound logo; // Starting sound. >>>> sound amb; // Background sound. >>>> sound walk; // Movement sound. >>>> sound bumpl; // Bump left edge. >>>> sound bumpr; // Bump right edge. >>>> sound youlose; >>>> sound youwin; >>>> >>>> // Define variables we'll need. >>>> int position; // The player's position on the board. >>>> int bumps; // How many times we've bumped an edge. >>>> int moves; // How many times we've moved successfully. >>>> >>>> void main() { >>>> // Load sounds. >>>> amb.load("amb.wav"); >>>> bumpl.load("bumpl.wav"); >>>> bumpr.load("bumpr.wav"); >>>> logo.load("logo.wav"); >>>> walk.load("walk.wav"); >>>> youlose.load("youlose.wav"); >>>> youwin.load("youwin.wav"); >>>> // Play the logo. >>>> logo.play_wait(); >>>> wait(1000); >>>> >>>> // Initialize the environment. >>>> position = 0; >>>> bumps = 0; >>>> moves = 0; >>>> show_game_window("Jayson's Test Game"); >>>> amb.volume = -10.0; >>>> amb.play_looped(); >>>> >>>> // The main game loop! >>>> while (true) { >>>> if (bumps > 5) { >>>> // You lose! >>>> amb.stop(); >>>> wait(50); >>>> youlose.play_wait(); >>>> wait(100); >>>> exit(); >>>> } >>>> if (moves >= 100) { >>>> // You win! >>>> amb.stop(); >>>> wait(50); >>>> youwin.play_wait(); >>>> wait(100); >>>> exit(); >>>> } >>>> if (key_down(KEY_RIGHT)) move_right(); >>>> if (key_down(KEY_LEFT)) move_left(); >>>> } >>>> } >>>> >>>> // Move right. >>>> void move_right() { >>>> if (position == 49) { >>>> // Oops. Too far. Bump. >>>> bumpr.play_wait(); >>>> wait(100); >>>> bumps ++; >>>> return; >>>> } >>>> moves ++; >>>> position ++; >>>> walk.play_wait(); >>>> wait(50); >>>> } >>>> >>>> // Move left. >>>> void move_left() { >>>> if (position == 0) { >>>> // Oops. Too far. Bump. >>>> bumpl.play_wait(); >>>> wait(100); >>>> bumps ++; >>>> return; >>>> } >>>> moves ++; >>>> position --; >>>> walk.play_wait(); >>>> wait(50); >>>> } >>>> >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the list, >>>> please send E-mail to [email protected]. >>>> >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the list, >>>> please send E-mail to [email protected]. >>>> >>> >>> >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to [email protected]. > > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. william lomas follow me on twitter: billbow_baggins --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
