Hi Muhammed,
Thanks. That's close to four months of work there. It isn't perfect
yet, but it is reasonably stable from what I can tell.

Cheers!

On 4/12/10, Muhammed Deniz <muhamme...@googlemail.com> wrote:
> Shall I say, grait job!
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: 12 April 2010 22:21
> To: Gamers Discussion list
> Subject: [Audyssey] MOTA Beta 11 released!
>
> Hello gamers,
> At long last USA Games Interactive would like to announce the availability
> of Tomb Hunter Mysteries of the Ancients beta 11. This all new beta release
> is a major improvement over beta 10 and earlier.
>
> What's New
>
> * All new engine written in C++.
> * No longer requires Microsoft's .NET Framework.
> * No longer requires Microsoft's Managed DirectX technology.
> * Includes support for the FMOD EX sound API from Firelight Technology.
> * Uses Acapela Heather for speech output.
> * Includes enemy zombies.
> * Updated enemy skeletons.
> * A greater difference between skill levels.
> * Improved performance and stability.
> * Updated user guide.
>
> Downloading
>
> To download and install the new beta visit our web site at
> http://www.usagamesinteractive.com
> and click on the products page.
> Before installing this release please uninstall and remove previous versions
> of Mysteries of the Ancients.
>
> Sincerely,
> Thomas Ward
> President of USA Games Interactive
> http://www.usagamesinteractive.com
>
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