I'm with you on that one.

----- Original Message ----- 
From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, May 23, 2010 8:20 PM
Subject: Re: [Audyssey] Happy Birthday Pacman


There was even a Pacman cereal with Pacman and ghost marshmallows. Used to
be one of my favorites.
We are the Knights who say...Ni!
----- Original Message ----- 
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Lori Duncan" <lori_dunca...@hotmail.com>; "Gamers Discussion list"
<gamers@audyssey.org>
Sent: Sunday, May 23, 2010 4:49 PM
Subject: Re: [Audyssey] Happy Birthday Pacman


> Hi Lori,
> Well, to anser a question like that I think we really have to go back
> 30 years and look at Packman as it relates to its golden years so to
> speak. When we look at games to day, how far technology has come, it
> is easy to dismiss what a huge impact a game like Packman had on
> modern day video games. How that one single game changed the way we
> saw vidio gaming in the early 1980's.
> For one thing in the late 1970's and early 1980's the concept of home
> computers were in their infancy and if you had a 1 MHZ processor and
> 180 KB of ram you were doing great. As a result Atari's first home
> console, the Atari 2600, was a true marvel of its day, but the
> graphics technology was terrible. All of the early games for the
> console such as Combat, Pong, Demon Attack, Atlantice, Cosmic Ark, etc
> were all in black and white. Even the very shape of the tanks, demons,
> spaceships, etc were very crudely drawn. The graphics technology was
> that bad. However, Packman would soon change all that in a hurry.
> By 1980 though Activision, Atari, Namco, and other third-party game
> developers began to launch a new wave of arcade games with color
> graphics. One of these new games, soon to become an instant hit, was
> Packman. Unlike previous games for the Atari it featured 16 color
> graphics, much more detailed graphics, and an extremely adictive game
> as well. the game was simple where you used the joystick to move a
> little yellow ball around, that had eyes and a big mouth on it, eating
> dots. Little ghosts would chase you around and if you had a power pill
> you could scare the ghosts off or eat them.  Before you knew it
> Packman was the latest craze.
> There were songs like Packman Feavor on the radio. There were Saturday
> morning cartoons about Packman. There were Packman comic books. There
> were Packman toys in the toy stores. If you went to Pizza Hut to order
> a pizza I remember they had a table top version of Packman you could
> sit down at and play until your pizza arrived. Packman was everywhere
> you looked.
> As for me personally I had a huge amount of Packman stuff of my own.I
> had a Packman ball plus a few little rubber Packman figures that are
> probably worth a king's randsome now. My bed sheets were Packman
> sheets. My very first video game was Packman. It was Packman feavor in
> deed.
> Although, I grew up and Packman is something from my early childhood I
> still hold a place in my heart for the little yellow guy.  Although,
> I'd say my fondmess for the game has more to do with simple nostalgia
> rather than it being a novelty these days. However, thing is when my
> son was a baby I saw these hand held games by Activision, and one of
> them had Packman on it. I purchased it for my son, Sean, who
> absolutely loves the game now. Packman is now a family favorite just
> by being passed down from father to son. It really is a good, clean,
> and fun game for children. It is the kind of simple but fun game
> everyone can enjoy no matter how old you are.
> So when Phil put out Packman Talks I think it was a good decision on
> his part. I know there are plenty of blind gamers who may have lived
> through that era, but wasn't able to be a part of the fun and
> experience the game first hand. For those gamers Packman Talks is a
> chanse to do what they should have been able to do 30 years ago. For
> me it is a chanse to revisit an old friend called Packman after I'm
> all grown up now.
>
> Smile.
>
>
> On 5/23/10, Lori Duncan <lori_dunca...@hotmail.com> wrote:
>> Sorry but what with the high quality of action games out there for the
>> blind
>> now, why was Packman so popular.
>
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