It's because the fun of playing games is to figure them out for yourself rather than having someone give you the answers to puzzles and stuff. What would be the fun if you knew how to solve a puzzle before you even bought it? None. One of the things that really bugs me is this: A game comes out on the market at 10 this morning, and by 11, people are asking for help getting past an obstacle, monster, or whatever. Now, you know that they haven't even begun to work on the problems, right? Yet, they already want the answers given to them. Within a few weeks, the same people complain that a game has no replay value, because they have already beaten it. In actuality, they did not beat it. They had help.

Then again, there are people, like me, who have worked like heck for a long time trying to get past a trap or something, but just can't seem to get past it. That's where this list comes in handy. If you can't get past something, after working on it, ask for a spoiler. Speaking of which, when playing Aliens in the Outback, how are the level 3 ships shot down? I'm still working on those? Any suggestions are appreciated. Thanks.
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In God we trust.
----- Original Message ----- From: "Castanedagarcia_Alfredo" <casta...@hsd.k12.or.us>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, May 28, 2010 2:50 AM
Subject: Re: [Audyssey] Monkey business


Sig_name="Best regards,; Char=return; Sig_name="Hayden.
I already listened to it, but I cannot find what I woant. I wonder why KSapergia is the type who does not like to reveal things in reviews?
Alfredo

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