Really, only terraformers is a good example of a game with both graphics and
while I think nielsbauer do some great games, essentially, they are stil
static, and turn based in nature. Yes, there is a litle animation sequence
when your ship shoots at the enemy making the enemy ship flash, and instead
of the quickly displaying written signs which indicate health niels has had
a window open for screen readers to read, but essentially the game is stil
turn based, and really functions just like an online game ---- in fact much
of the interface in Core exiles reminds me distinctly of Smugglers.
This isn't a cryticism at all, I'm much impressed with nielsbauers' stuff,
however, it is considderably easier to have a blind player take more time
gathering on screen information in a game which is turn based, than in a
real time fast action game.
Beware the grue!
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