Hi Brian,
Wow...you are a genius! Please, could you give me a way to have such
excellent insights into the future of the release of MOTA? <Grin>
Best Regards,
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Friday, June 11, 2010 10:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] startrek games

More than likely, you gave the exact timing of the release!  What 
prognostication!  (grin)
----- Original Message ----- 
From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 11, 2010 9:33 PM
Subject: Re: [Audyssey] startrek games


> Probably when it's ready? LOL.
> We are the Knights who say...Ni!
> ----- Original Message ----- 
> From: "Hayden Presley" <hdpres...@hotmail.com>
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Sent: Friday, June 11, 2010 8:23 PM
> Subject: Re: [Audyssey] startrek games
>
>
>> Hi Thomas,
>> Speaking of MOTA,can  you give us an estimate as to when BETA 13 will be
>> released?
>> Best Regards,
>> Hayden
>>
>> -----Original Message-----
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of shaun everiss
>> Sent: Friday, June 11, 2010 4:24 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] startrek games
>>
>> well mota is better than the origional game ever was.
>> At 08:08 p.m. 11/06/2010, you wrote:
>>>I have the last beta which was released under the n ame montizumas
>>>revenge, and contains the first six levels if you register the game.
>>>
>>>however I'm not sure it would be either fair to tom or reasonable to
>>>distribute the file, ----- much less give out my registration
>>>information so that people could play the full six levels.
>>>
>>>I personally am sorry Tom can't essentially just change a couple of
>>>sounds in game, eg, the name speech, and release the thing as
>>>freeware for people to play, but if he's no longer got the source
>>>code etc, ---- pluss if he'd rather not release something with known
>>>bugs, fair enough.
>>>
>>>Beware the grue!
>>>
>>>Dark.
>>>----- Original Message ----- From: "Bryan Peterson"
>>><bpeterson2...@cableone.net>
>>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>>Sent: Friday, June 11, 2010 2:36 AM
>>>Subject: Re: [Audyssey] startrek games
>>>
>>>
>>>>I don't imagine many people have it anymore since I seem to recall
>>>>Thomas asked us to stop distributing it.
>>>>We are the Knights who say...Ni!
>>>>----- Original Message ----- From: "Hayden Presley"
>> <hdpres...@hotmail.com>
>>>>To: "'Gamers Discussion list'" <gamers@audyssey.org>
>>>>Sent: Thursday, June 10, 2010 7:00 PM
>>>>Subject: Re: [Audyssey] startrek games
>>>>
>>>>
>>>>>Hi,
>>>>>If anyone has the beta setup file for Montazuma's Revenge, could 
>>>>>someone
>>>>>dropbox it my way? I never did get a chance to play that one.
>>>>>Best Regards,
>>>>>Hayden
>>>>>
>>>>>-----Original Message-----
>>>>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
>>>>>On
>>>>>Behalf Of Bryan Peterson
>>>>>Sent: Thursday, June 10, 2010 7:58 PM
>>>>>To: Gamers Discussion list
>>>>>Subject: Re: [Audyssey] startrek games
>>>>>
>>>>>I'd also vote for Neospeech Kate. Not only does that voice bring back
>> some
>>>>>fairly pleasant memories of the early Montezuma's Revenge games but as
>> far
>>>>>as I'm concerned it's a much better voice in terms of quality despite
>> being
>>>>>totally synthetic. In fact the only reason I don't always use those
>> voices
>>>>>in my everyday screen reader use is because they like many other higher
>>>>>quality Sapi voices do tend to be a bit sluggish in screen reader mode.
>> And
>>>>>I definitely liked her in STFC.
>>>>>We are the Knights who say...Ni!
>>>>>----- Original Message ----- From: "Thomas Ward"
>> <thomasward1...@gmail.com>
>>>>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>>>>Sent: Thursday, June 10, 2010 6:40 PM
>>>>>Subject: Re: [Audyssey] startrek games
>>>>>
>>>>>
>>>>>>Hi Dark,
>>>>>>Yeah, it might be a bit of extra work, but not too bad once the game
>>>>>>core is designed and the majority of the game is written.  Adding
>>>>>>extra missions, expantion packs, etc is far easier than writing the
>>>>>>game itself.
>>>>>>As it happens I think I'd use Neospeech Kate, the same voice as STFC
>>>>>>1.0, for the game since that seams to be a popular voice for the game.
>>>>>>I could use AT&T Crystal, I suppose, but don't like her voice as well
>>>>>>as Kate.
>>>>>>
>>>>>>On 6/10/10, dark <d...@xgam.org> wrote:
>>>>>>>Hi tom.
>>>>>>>
>>>>>>>Well, as I've now finished watching voyager, and thus am fully versed
>>>>>>>with
>>>>>>>all trek series barring enterprise pluss all the films, I'd very much
>>>>>>>enjoy
>>>>>>>a mission based trek game indeed! especially might I say if missions
>> were
>>>>>>>created by someone like yourself who was familiar enough with the 
>>>>>>>trek
>>>>>>>universe to make them interesting and consistant.
>>>>>>>
>>>>>>>the only issue i can see with the replay and missions idea is the
>> problem
>>>>>
>>>>>>>of
>>>>>>>recorded speech, sinse as you've said your not a fan of developing 
>>>>>>>for
>>>>>>>sapi
>>>>>>>(and specific screen readers), you'd have to record the names of new
>>>>>>>planets, ships etc for other  missions, ---- which migh take extra
>> work.
>>>>>>>
>>>>>>>Beware the grue!
>>>>>>>
>>>>>>>Dark.
>>>>>>
>>>>>>---
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>>>>>
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