Also i found that the game sometimes does not know who won.
I seem to have heard a conversation between two members of audiogame
meetings where the game asked them both to wait for the other to
choose a difficulty level.

On 7/9/10, weis...@googlemail.com <weis...@googlemail.com> wrote:
> Hi
>
> I was playing iwht peter. Yes, we could, we could hear everything, but not
> fire.
>
> Kevin
>
> ----- Original Message -----
> From: Philip Bennefall <phi...@u7142039.fsdata.se>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Date: Fri, 9 Jul 2010 21:33:23 +0200
> Subject: Re: [Audyssey] PALACE PUNCH UP ISSUE
>
>> Hi Peter,
>>
>> That is very strange. This usually only happens if the connection is lost
>> somehow. Could you hear each other's footsteps still?
>>
>> Kind regards,
>>
>> Philip Bennefall
>> ----- Original Message -----
>> From: "peter Mahach" <piterm...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, July 09, 2010 9:20 PM
>> Subject: [Audyssey] PALACE PUNCH UP ISSUE
>>
>>
>> hi Philip, I was playing palace punch up with a friend and
>>  all from sudden we both couldn't throw any rocks. we heard the woosh
> woosh
>> sound but nothing happend even though we were on an undamaged square.
>> -----------------
>> Peter Mahach
>> |piterm...@gmail.com
>> msn: pitermac...@hotmail.com
>> skype (not very often): pitermach
>> twitter: http://www.twitter.com/pitermach
>> webpage: http://pmsworld.tmantv.net
>>
>>
>>
>> __________ Information from ESET Smart Security, version of virus
> signature
>> database 5266 (20100709) __________
>>
>> The message was checked by ESET Smart Security.
>>
>> http://www.eset.com
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