I didn't think so. Granted I don't know squat about programming languages so
I wasn't entirely sure.
We are the Knights who say...Ni!
----- Original Message -----
From: "Hayden Presley" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Monday, August 30, 2010 4:04 PM
Subject: Re: [Audyssey] BGT
Hi Nicole,
Woe...no, not even close. How did you come up with that? Kobol is hardly
used at all these days.
Best Regards,
Hayden
-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Bryan Peterson
Sent: Monday, August 30, 2010 3:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT
Somehow I think those are two different languages. Of course I could be
wrong about that but that's my understanding.
We are the Knights who say...Ni!
----- Original Message -----
From: "Nicol" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, August 30, 2010 2:06 PM
Subject: Re: [Audyssey] BGT
Hi
Is c++ the short ffform of cobol?
-----Original Message-----
From: [email protected] [mailto:[email protected]]on
Behalf Of Thomas Ward
Sent: 29 August 2010 03:22 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT
Hi,
In answer to your question the core of BGT was written in C/C++.
However, Angelscript was added on so you, the end user of BGT, could
write games using that scripting language and include the core BGT
C/C++ engine and libraries in your games.
HTH
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