Hi Alfredo,
Correction...two weeks at the most, possibly less. Munawar has stated that
he actually has a full copy of 3-D Velocity on his computer, he mainly needs
to finish the registration system.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Alfredo C
Sent: Sunday, October 31, 2010 6:24 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] 3D Velocity story teaser released

If someone would not mind, would someone record the whole playthru? I mean, 
it seems like right I cannot aford to buy it, even if I do have the means. 
BTW, we have about 16 days till it is going to be released.

-----Original Message----- 
From: Willem
Sent: Sunday, October 31, 2010 3:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] 3D Velocity story teaser released

I'm quite excited about the game. I'll definitely buy it!
----- Original Message ----- 
From: "Orin" <orin8...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, October 31, 2010 1:39 AM
Subject: [Audyssey] 3D Velocity story teaser released


> Hey guys,
>
> It's not much, but pretty much every cut scene I imagine is a spoiler, so 
> it's pretty limited and may or may not change your mind on whether you 
> want the game.
>
> Here it is.
>
> http://j.mp/aSMhCA
> Personally, I think it's worth the $50. We don't have any games with story

> and those people seeking a good story to actually play through and it's 
> not just written in a manual for background purposes, this is the game you

> want. For those absolutely obsessed with online play, like most of the 
> console market who just wants to login and blow people and things up or 
> fight all day online, this may not be the game for you, as most of it 
> revolves around it's story. And when you finish it? Well, I hear an online

> mode will be under development, but not for some time. But hey, it 
> wouldn't hurt to play through it again now would it? How many audio games 
> don't have replay value? Quite a lot. And how many of those games have you

> played over a period of time? I'm sure it was more than once. So cut 
> Munawar a break about overpricing and all this crap, and start learning 
> the actual gameplay, so when you go online you won't get owned.
>
>
> Orin
> orin8...@gmail.com
> Twitter: http://www.twitter.com/orinks
> Skype: orin1112
>
>
>
>
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