Actually reminds me of an old amigar public domain game called war, which
was pretty awsome.
Basically it was a turn based space stratogy game where you conquered
planets, developed your spaceships, managed your resources etc. However, the
fun bit was that all battles were real time shooter type space battles where
either you or the computer controlled your ships.
The more developement you'd put into your ship building, the faster they
flew and the more powerful their shots were.
The reason though this made me think of screen readers was that the game
used the Amigar work bench synth voice to do announcements. Baring in mind
this was the early 90s, the voice was pretty dire, but that was half of the
fun, especially sinse the programmers obviously had a sense of humour.
Hereing an ultra robotic synth say things like "The vaygan fleet has been
destroyed, ---- ha ha ha "
or "the vaygan fleet has been destroyed, ---- I am so sad I think I wil
or "I think your joystick is made of con creeeete"
Was half of the fun of the game, ;D.
Btw, war would make a pretty cool audio game actually, not the least because
you could have an equally bad synth announcement ;D.
Beware the Grue!
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