BGT is one of the easier languages to pick up.  I was able to easily
transision.  Again. It requires patience and time which people seem to
sorely lack at times.
 

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Alfredo C
Sent: Monday, December 27, 2010 8:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] audio game maker

I wonder, if a scripting language can be made that has a purer code that can
be easy tor remember? I know a few, like hop and I think python has some
pure punctuation. like you do nto need braces and semiclons to indicate
different things.

-----Original Message-----
From: william lomas
Sent: Monday, December 27, 2010 6:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] audio game maker

I think though if BGT in the future, obviously now, could be in menu and
list-based formats for those who perhaps don't want to spend an enormous
amount of time remember brackets, comas, full stops, semicolons etc. not
forgetting to remember the right wording, I think games could be produced
potentially in a much faster time frame or am I missing something? :)

On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote:

> Trust me, don't waste your time with AGM. People did indeed try it and 
> it was all but unusable. There were a lot of bugs that, while 
> workarounds could perhaps have been found for them, those were often 
> tedious and not worth attempting. Not only that but you would have 
> been extremely limited in the kinds of games you could create with the 
> program simply based on the way the interface was designed. You're better
off with BGT.
> We are the Knights who saaaaay...Ni!
> ----- Original Message ----- From: "william lomas" 
> <lomaswill...@googlemail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, December 27, 2010 7:16 AM
> Subject: [Audyssey] audio game maker
>
>
>> hi did anyone ever try taht audio game maker?
>> Was it any good?
>>
>> This BGT stuff is going to be complicated I think whereas the AGM 
>> seems easy for newbies as it seems all wizard-based
>>
>>
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