Just listened to the recording- it's well done and pretty much rounds up the
Although, I'd say the head of weapon fighting games is actually Samurai
Spirits- but that's 2d.
Funny that Siegfried got classified as slow moving powerhouse- he's actually a
small guy heh- though yes, his fighting style is as described.
In Soul Blade, every character had a ten-hit combo just like Tekken, kinda too
bad they did away with that- although in truth, those combos were mostly good
for showing off only.
One thing with Soul Calibur is that it's actually relatively newbie friendly-
anyone can pick it up, figure out the buttons, and start having fun without
having to learn complicated joystick motions.
I remember how I demonstrated to my girl how in SC3, when fighting at normal
difficulty in story mode, one can actually win the game by using just the pad
and one button if one gets the timing down.
My elder brother once said that 'Soul series sucks cause it's all about you hit
me, I block, I hit you, you block, see who hits first,' lol, I think that was a
rather shelow view of the game- but again, he could never beat me on it so
there ya go.
"No one ever kicked ass by saying I can't."
Johnny ST Tai
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