Hi Tjk, Well, I can think of a couple of additions you may want to add in the future. I noticed that you use Microsoft Sapi support, but there is no way to change the voice or the speed from within Pull. I have to go to the control panel and set it globally. Any chanse you can add voice rate, pitch, volume, and change the Sapi voice in the next release?
On 1/7/11, Tj Squires <[email protected]> wrote: > On 1/7/2011 11:15 AM, Thomas Ward wrote: >> Hi, >> >> That is in deed weird. On mine the clay pigeons move from left to >> right speakers as expected. Almost sounds like something wrong with >> your sound setup. Any problems with other games? >> >> On 1/7/11, Christopher Bartlett<[email protected]> wrote: >>> Ok, weird problem here, the pigeon sound does not travel from speaker to >>> speaker, though the pigeon shooter shows up in the left where it should >>> and >>> the sound of shattering pigeons travels to different places depending on >>> the >>> timing of my shot. >>> >>> >>> >>> In the first five levels, I didn't notice any change in the pacing of the >>> pulls or the speed of the pigeons. I was able to develop a timing sense >>> that worked nearly perfectly, despite having no effective targeting data. >>> This may not be what you intend. >>> >>> >>> >>> Chris Bartlett >>> >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >>> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > Hi Thomas, > > I just figured out how to do pausing, so, that should be in the next > version for sure. Also, for those that are curious, the pidgins speed > up i think three or four times as fast now, and the panning in which you > can shoot them down has been increased by 1/3 thus far. Anything else I > should add? Hopefully I can manage to get it right this time! *grins*. > > Also, Phill, the link for Car Shot has been fixed. Sorry about that! > > Tj > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
