Hmmm...Might be the controller. I haven't noticed any lag like that
myself. However, DirectInput 8 really isn't the best way to support
XBox 360 controllers anyway. Microsoft has a new API, XInput, that is
specialized for controllers like the XBox360 controllers, and I'm
debating on weather or not to use XInput for that specialized joystick
support or not.DirectInput 8 is still the industry standard and
supports a lot of legacy sticks and game pads still in use where
XInput is more or less for the new stuff.
On 1/9/11, Kevin Weispfennig <weis...@googlemail.com> wrote:
> I myself never used an xBox 360 controller with a windows PC, but I
> would like to. What I did use though is some standard controllers that
> either plug in via USB and stay connected with a cable, or a wireless
> one, but I wasn't that impressed as I always had some lag. I don't know
> if it was with the controller itself or a thing in general, but would
> love to try out an xBox controller as my brother has one and I felt one
> of their controllers.
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