It was either Blast Chamber for which I was one of the beta testers for. And 
we had a ball beta testing that program out. SMILES.
And of course Three D Velocity.
Ron who's looking to up grade but to what to pick up?
Ron Kolesar
kolesar16...@roadrunner.com

--------------------------------------------------
From: "Kai" <kaixi...@sbcglobal.net>
Sent: Monday, January 10, 2011 9:00 PM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] joysticks versus game pads?

> Greetings Ron.
>
> Just as a note of curiosity: What game were you trying the game pad with? 
> Note that the f710 is a dual-input controller, in that it supports both 
> Direct Input and X-Input. If you're playing a game that doesn't support 
> X-Input (E.G. most audio games), you need to set the switch on the device 
> to the appropriate setting.
>
> Kai
>
> ----- Original Message ----- 
> From: "Ron Kolesar" <kolesar16...@roadrunner.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, January 10, 2011 5:51 PM
> Subject: Re: [Audyssey] joysticks versus game pads?
>
>
>> Hi Kay.
>> I ordered and tested out the Logitech f710 as a self Christmas present.
>> Well I'm waiting for my bank account to be recredited.
>> But I appreicate your letter.
>>
>> Ron Kolesar
>> kolesar16...@roadrunner.com
>>
>> --------------------------------------------------
>> From: "Kai" <kaixi...@sbcglobal.net>
>> Sent: Monday, January 10, 2011 7:54 PM
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Subject: Re: [Audyssey] joysticks versus game pads?
>>
>>> Greetings List.
>>>
>>> I've tried the Philips controller before, and while it was alright, it 
>>> didn't seem to feel that good to me. I've had the Rumblepad II for a 
>>> long time now, and love it. The only quibble I have with the Rumblepad 
>>> II is that its analog sticks are mounted in a square socket, rather than 
>>> a circular one, which makes rotation very annoying (well nigh impossible 
>>> to play Zangief in Street Fighter, for example). In games like Street 
>>> Fighter, one needs to rotate the stick in a smooth and quick 360/720 
>>> degree motion to execute some abilities. The square socket design of the 
>>> Rumblepad II annoyingly impedes the fluency of this motion.
>>>
>>> Logitech has released a newer model of the Rumblepad II called the 
>>> Rumblepad F510 (F710 for the wireless model). These new controllers 
>>> support both direct input and X-Input, the Xbox 360 API which some games 
>>> (though probably not any audio games) use. No clue whether the F510/F710 
>>> have the same squared socket for its analog sticks. It's bottom two 
>>> shoulder buttons are, however, now trigger buttons, in that they're no 
>>> longer simply buttons. They work like the analog sticks, in that you can 
>>> control how far you push them in, and games can cull this information to 
>>> alter relevant functions.
>>>
>>> Planning to buy the F510 for myself very soon, so when I do I'll post a 
>>> hands-on review.
>>>
>>> Kai
>>>
>>> ----- Original Message ----- 
>>> From: "Thomas Ward" <thomasward1...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Monday, January 10, 2011 1:34 PM
>>> Subject: Re: [Audyssey] joysticks versus game pads?
>>>
>>>
>>>> Hi Charles,
>>>> Hi Charles,
>>>>
>>>> The principle difference between a joystick and a game pad is this.
>>>> Joysticks are a single stick with x number of buttons on them. A game
>>>> pad is usually semi-flat with two small thumb sticks on top, a round
>>>> POV hat in the upper left-hand corner, and several buttons on top and
>>>> on the front of the unit. Some game pads might even have some sort of
>>>> slider control for changing speeds etc. Joysticks lack a POV hat,
>>>> slider controls, and so on.
>>>>
>>>> In terms of an inexpensive game pad I stand by the Philips 2909 game
>>>> pads. They have a moddle with a retractable USB chord version, and
>>>> they also have a wireless game pad moddle. I reviewed the 2909 back in
>>>> 2009, and it sounds like you purchased this game pad based on my
>>>> recommendation.
>>>>
>>>> Another good option is the wireless Logitech Rumble Pad. I have used
>>>> one of these for a long time. Although on the expensive side they
>>>> offer something like 14 or 15 buttons, has a nice comfortable grip, a
>>>> POV hat, speed control, two thumb sticks, force feedback support, and
>>>> it is wireless so no need for chords etc.
>>>>
>>>> Cheers!
>>>>
>>>>
>>>> On 1/10/11, Charles Rivard <woofer...@sbcglobal.net> wrote:
>>>>> Having never used, or even gotten my fingers on a game pad, can 
>>>>> someone
>>>>> describe a good one that might be used in games for the blind and how 
>>>>> they
>>>>> work, compared to a joystick?  Heck, I don't even remember the model 
>>>>> of the
>>>>> joystick I have, but Thomas Ward did a very good review of it.  I got 
>>>>> it for
>>>>> around $15 at Wal-Mart some time ago, and the cord is retractable.
>>>>>
>>>>> ---
>>>>> Laughter is the best medicine, so look around, find a dose and take it 
>>>>> to
>>>>> heart.
>>>>> ---
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