Wow this sounds interesting. I look forward to the announcment I assume (find 
out soon enough) that one can have differing complexities and challenges?

On 28 Jan 2011, at 15:04, Kwasi Mensah wrote:

> We're working on a puzzle game were you use layers of music to find objects
> on a grid. I'll have more info next week when we officially announce.
> 
> -Kwasi
> 
> On Thu, Jan 27, 2011 at 6:45 AM, william lomas
> <lomaswill...@googlemail.com>wrote:
> 
>> what blind game are you working on
>> 
>> On 27 Jan 2011, at 11:21, Thomas Ward wrote:
>> 
>>> Hi,
>>> 
>>> Well done. I really liked the article. You raised some very good
>>> points. I guess I hadn't realised no one had drafted a set of
>>> standards for game accessibility, but I guess that's not too
>>> surprising. Definitely something to think about.
>>> 
>>> Cheers!
>>> 
>>> 
>>> 
>>> 
>>> On 1/26/11, Kwasi Mensah <kwasi.men...@ananseproductions.com> wrote:
>>>> Hey everyone,
>>>> 
>>>> My company, which is currently working on a blind accessible iphone
>> game,
>>>> has a new blog post on apply accessibility standards the popular mobile
>> game
>>>> Angry Birds. You can read it at:
>>>> 
>> http://www.ananseproductions.com/angry-birds-and-accessibility-standards/
>>>> 
>>>> Enjoy and Thanks for any feedback!
>>>> Kwasi
>>>> 
>>>> --
>>>> ----------------------------------------------
>>>> Founder, Ananse Productions
>>>> www.ananseproductions.com
>>>> "Games for the Rest of US"
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