Not sure. In Tomb Raider they have medikits you pick up throughout the
levels rather than potions. Usually, they have a medikit somewhere
near the start position you can snag off a ledge or some other obscure
place which gives you a quick way to restore health when you need it.
Unfortunately, that kind of game doesn't use random items and monsters
so they can put those items where they want them. I suppose I can
create an extra potion bottle that isn't random that is laying nearby
the start position as a freeby. That seams to make the most sense to
On 2/1/11, Liam Erven <liamer...@gmail.com> wrote:
> Wouldn't she at least come in with a first aid kit or something along those
> Not completely sure how it could be tied in, but a healing potion could be
> right there or it could be some sort of story line blurb.
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