leom i liked the preview so well i think i will try to get it it sounds so  
good.lee
 
ki4qlv  

 
In a message dated 2/3/2011 10:31:33 A.M. Eastern Standard Time,  
liamer...@gmail.com writes:

The  reason I don't have it wait to finish saying sending score was both  
for
speed and to kind of show off how fast the process is.
Yes. I've  rewritten it using BGT, and I'm honestly glad I did. There are so
many  things I did better such as classes and stuff that vb made  trickyer.


-----Original Message-----
From:  gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf  Of Kai
Sent: Thursday, February 03, 2011 7:13 AM
To:  birdlover2...@hotmail.com; Gamers Discussion list
Subject: Re: [Audyssey]  Super Egg Hunt 1.3 Preview

"More of an amateur recording than a  professional one."
I'm sure such considerations weren't exactly at the top  of his to-do list. 
it was intended as an informal demonstration, not a  professional
presentation. And honestly, if he's not getting paid to  produce the preview
for a game which he's offering gratis, why does it  matter whether or not 
the
recording was "amateur" or  "professional"?

Back to relevancy:
The preview was indeed amusing,  and nicely demonstrates the capabilities of
the upcoming release. The  update concept is also a neat addition.

Small point, but for fluency's  sake, you might make the game wait to finish
saying sending score, even if  it doesn't take that long. Of course, others
would probably prefer speed  rather than verbosity.

Point of curiosity: Did you rewrite Super Egg  Hunt with BGT? I seem to
remember you having mentioned something to this  effect. If so, was it
actually easier than with the old code?

Kai  


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