I've finally got to try this one, and I deffinately like, especially
the larger level
layout and the fact you actually need to use your brain, also the
increase in enemies
was very nice to see.
Glad you like it. Beta 17 was basically a testbed of someof the ideas
and concepts I'll be introducing in beta 18. here will be a few more
enemies, timed locks, a couple of extra traps on level 1. Level 2, of
course,will have more of the same. So MOTA is definitely growing more
complex now that I have the time to focus on the game specifically.
First, miner bug. the invisible platform (which it's great to see make
didn't have a name in the view room menue, I just got a blank menue itme with no
speech, but it did tell me where it was.
Yeah, a couple of people have reported that one. I'm still trying to
figure out why that happens and fix it.
Then, as a slight sound matter, the cyclopse and zombi are a litle
and I wasn't actually sure which one I was doing in, sinse generally I
went on the
basis of "hear footsteps, ---- kill!"
Perhaps something different for the zombie in addition to it's steps, like mones
and grones or shouting of braaaaines! or whatever the ancient Griek is
I really don't know how to help you there. the Cyclops foot steps are
deeper and sound like a bigger footstep than a zombie. You just have
to listen more carefully. Another thing that might help is 99% of the
time it will be a zombie since they are basic enemies and the Cyclops
is a level boss. So isn't going to just show up just anywhere in the
I do wonder though if certain weapons should be in specific levels,
just to preserve a
sense of mystery, and also give you stronger weapons for stronger monsters.
I don't know. I've been thinking of that quite a lot. Problem is that
playing on beginner is fine with just the pistol, dagger, and/or the
bow. However, when playing on something like expert you definitely
need a uzi or shotgun to clear the level of monsters. It is a serious
balancing issue on higher difficulties, and the one reason I haven't
restricted those weapons to say level 3 and above. Play expert a
while and let me know what you think of taking the shotgun and uzi out
of level 1.
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