possibly somewhat o/t
May I ask, is there an sdk for FMOD like the one for DirectX that I installed?
And then it will be a part of my VB6 like DirectX? And will there then be a
dll or some file that I would need to distribute with the games?
----- Original Message -----
There is an alternative to DirectX. There is FMOD Ex which you could
include in free games for no cost to the developer. It only has t be
licensed if it is apart of a commercial title or integrated into a
commercial game engine etc. It is a Windows com component so you can
use it with VB 6, C# .net, VB .Net, Java, or just about anything else
that can use Windows com components. It has very decent 3d
positioning, DSP effects, and relaly is unmatched when it comes to
audio APIS. I'm using it right now, the Linux version, to upgrade my
G3D Engine for Linux.
Did Qmodem originate in the Q continium?
Chardon Ohio USA
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