hi jacob. i'd suggest adding possibilities to both things, i personaly would want to have some games ending with you collecting some item in certain places and other games ending with you killing a boss. but are you going to be making improvements to the engine to be a good one, we will be able to add rooms,items and monsters, pluss npc's, name everything, have various types of weapons etc to create, setting its damage,value, everything? and how the combat engine will work, there will be different skills and spells to add so we could create classes, races? i know that it might be simple, but we don't have a "very simple" rpg creator, we have inform and the other things, but they are not primarily designed to create "rpg", at least i've seen only 10 games or so that weren't even rpg's, but only included some rpg elements using inform,tads,etc. thanks and keep up the good work, i wanna test this thing. -----Mensagem original----- De: Jacob Kruger <jac...@mailzone.co.za> Para: Gamers Discussion list <gamers@audyssey.org> Data: Sexta, 3 de Junho de 2011 14:02 Assunto: [Audyssey] Simple/silly question relating to my own simplisticversion of an RPG engine
Ok, have almost finished off very first version of a sort of experiment using the python programming language, where I'm putting together a sort of RPG game engine - very simple at this stage, were it will let you quite easily create your own world/environment, add bad guys to fight, etc., but one question to finish off this version. Basically, what would be a simple, but relatively meaningful way to say that you'd completed/won the game? As in should I make it something like placing a collected item in a certain location, or should it just be that you solved some form of puzzle and therefore made it to a specific location, or should I keep it open to both/either-or? Will again just say that this is at this stage a very simple thing which I might build onto, but I primarily used it to get comfortable in what is a new programming language to me - and the one other joke is have now found out that python is literally/officially named after monty python...<smile> Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.