hi jacob.
i'd suggest adding possibilities to both things, i personaly would want
to have some games ending with you collecting some item in certain
places and other games ending with you killing a boss.
but are you going to be making improvements to the engine to be a good
one, we will be able to add rooms,items and monsters, pluss npc's, name
everything, have various types of weapons etc to create, setting its
damage,value, everything? and how the combat engine will work, there
will be different skills and spells to add so we could create classes,
races?
i know that it might be simple, but we don't have a "very simple" rpg
creator, we have inform and the other things, but they are not primarily
designed to create "rpg", at least i've seen only 10 games or so that weren't
even rpg's, but only included some rpg elements using inform,tads,etc.
thanks and keep up the good work, i wanna test this thing.
-----Mensagem original-----
De: Jacob Kruger <jac...@mailzone.co.za>
Para: Gamers Discussion list <gamers@audyssey.org>
Data: Sexta, 3 de Junho de 2011 14:02
Assunto: [Audyssey] Simple/silly question relating to my own simplisticversion 
of an RPG engine

Ok, have almost finished off very first version of a sort of experiment using 
the python programming language, where I'm putting together a sort of RPG game 
engine 
- very simple at this stage, were it will let you quite easily create your own 
world/environment, add bad guys to fight, etc., but one question to finish off 
this 
version.

Basically, what would be a simple, but relatively meaningful way to say that 
you'd completed/won the game?

As in should I make it something like placing a collected item in a certain 
location, or should it just be that you solved some form of puzzle and 
therefore made 
it to a specific location, or should I keep it open to both/either-or?

Will again just say that this is at this stage a very simple thing which I 
might build onto, but I primarily used it to get comfortable in what is a new 
programming 
language to me - and the one other joke is have now found out that python is 
literally/officially named after monty python...<smile>

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'


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