Hay willum,

I found both of the same things, and indeed got the runtime error on the builders too. Aprone has been rejiggering the builder ai though to have them go and be peasants when not building, so maybe it's something to do with that.

Given Aprone's speed of developement I don't think it'll be long until this ones' done for.

Beware the Grue!

dark.
----- Original Message ----- From: "Willem" <dwill...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, July 12, 2011 11:01 PM
Subject: Re: [Audyssey] Castaways v0.3b


Another thing I've noticed is when multiple builders build a building, Just before they Finnish it, it would show up as 105%complete. If it helps I usually play with unit smasher. This might explain some other bugs too.
On 7/12/2011 11:15 PM, Jeremy Kaldobsky wrote:
Thank you William. I've just fixed that bug with the miners, and found that it also applied to stone masons as well. Thanks for pointing that out.

I've corrected vegetables, lol, but I haven't been able to reproduce the bug with the builders. If it happens to you again, save the game and send me the file please. With a description of what's happening, of course.


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