I totally agree with you about the modding of games. But I also believe that
it applies to free games as well. Even if I do not pay for the sound files
that I use, I spend allot of time finding or recording and editing the sounds
for my games. And put the games out as my creation, you know the concept, the
code, thus the way that the game plays and the sounds of the game. Now if I
intend for the game to be modded such as Quake I would build tools into the
game for that. You know like I have for games such as monopoly, golf,
baseball, football, coupling and the trivia game engine.
I did devise a simple check to see if my game sounds have been modded. But
some people have found a way around that. Just irritates me a bit that people
take my creations and change them.
I don't know what I like, but I know what art is.
Chardon Ohio USA
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