Hi Jim.

if that's how it is supposed to work I'm sorry to report the colour change isn't working correctly in sequence with the tones.


When you start the backdrop is red, but then when the first tone starts it goes green. It then remains green for many subsequent tones, unless you completely miss a tone by pressing too early, then it goes a sort of dark yellowey brown, but flicks back to green again the next time a low tone sounds.

Sorry to report this, but I do rather think it's a bug with the coloured backdrop for the game.

Now that I know it is! the backdrop, which is one thing my site will work on, I can be sure of what's happening there.

Beware the Grue!

Dark.
----- Original Message ----- From: "Jim Kitchen" <j...@kitchensinc.net>
To: "dark" <Gamers@audyssey.org>
Sent: Thursday, September 08, 2011 3:29 AM
Subject: Re: [Audyssey] Jim's reaction game


Hi Dark,

As for what I coded for Reaction, the messed up text, it is always white. The background color is what changes. During the low tone the background color is read. then when it changes to the middle tone the background color is yellow. Now when it changes to the high tone, the background color changes to green. You could try not pressing the space bar and checking out the color. Of course this will screw up your average for this play, but you may then be able to see the color change. But then again the color change from yellow to green may not be significant enough to be a good visual game. You know like I was expecting the color change to be as significant like it is from the yellow to green on a traffic light.

BFN

    Jim

Day light savings time - why are they saving it and where do they keep it?

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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