Kai, don't worry about lowering the volume of the sounds.  I have already put 
in code that lets people adjust it as they play.


> Greetings Jeremy.
> 
> What I can do is render the sounds at a lower volume, too.
> I rendered them at full volume, and it doesn't step on my
> screen reader, but I realize this is probably not the case
> with everyone. Just give me a bit of time to add more sounds
> for some other events I thought of.
> 
> While I'm at it, if anyone has event suggestions, fire
> away.
> 
> kai


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