The scenario: I am fighting a group of zombies with some fire arm. I am forced to go into rapid fire mode and empty said weapon. I'm not quite paying close enough attention, so the gun clicks several times. This delays weapon switching to a dangerous extent.
I'm torn about this. It models panic very nicely. It also seems to stack cumulatively which might not be fair. Particularly with some of the bigger weapons, the recoil time is quite long in a situation when half seconds count, such as being directly under attack. What do folk feel about the balance of this phenomenon? Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://email@example.com. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.