Another bug I've noticed is the zombies not panning properly a lot. When
you turn, they'll just stay where they were. Seems to happen almost
consistently when they're close... Usually you need to take a few steps
back to get the growls to pan right.
On 2012-01-17 10:44, Jeremy Kaldobsky wrote:
The points are currently broken and I'm working on fixing them. I think the
points actually work but are just not showing up properly, but I still need to
do more work to be sure.
Even after upgrading your health, 100% will still be the maximum. It will just
increase your maximum health points.
I am planning to add a feature allowing people to customize a few of the game's
sounds. Foot steps for other players are one of the things on this list.
I've taken the testing server down for a while as I work on some of the bugs.
Hi Jeremy,
Two bugs to report at this time.
1. Problem with the point system for upgrading stats. After
leveling up, the
points were there. I allocated them, went on a mission, and
when I came back
all the stat levels were back to zero. Did this twice. They
also got removed
when I left the game and came back. One time, the game said
I had 10 points,
I used 2 before the game said I had no more. When I leveled
up, it said I
had 11, but could only allocate 1 of these points.
2. I put a point into health. Hearing my health at
something with a long
decimal point in it seemed strange. But the bug is that my
health max never
increased. It only got to 100% and never went over that.
Also, many have requested the following. Is it possible to
put in a toggle
for the footsteps? Sometimes it is hard to hear the zombies
over the other
players footsteps. Especially around the bridge and safe
zone where multiple
people collect.
Thank you. And thanks for a great game.
Shermanator
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