Hi Tom.
This all makes sense, but at least in structural terms, I have noticed there
are things which can be done to make code make a bit more sense to both the
writer and the reader, business models and standard aside.
For example, though it is not programming code, one thing I always do when
writing html is put hard returns in the places that they would have if it
were a standard peace of text, even though they won't actually show up.
for instance, I'll always start my new paragraphis with less than p
greaterthan on a new line, and when I've finished I'll go down a line again.
All my line breaks are on separate lines, as is any list item I use.
there is no really logical reason for this, indeed I've seen some html that
will just write paragraphs and such as one large block of text. I just
personally found it easier to think about if I put in the hard returns so
that when actually looking at the code, it looks the way I'd write it in
text as well, and now that we've got a couple of new db editers, it's stood
in good stead sinse they can look at it and instantly see what the
formatting code does.
I've seen similar sorts of things done when games have editable conf files,
there will be one or two commented out instructions telling you what does
what and how to set stuff like the variables to what you want, just to make
the lives of people who might want to change their game settings easier.
So, as I said, while probably there are industry standards for this and
matters of indenting which, --- -unless using python, are more conventions
and standards mostly intended for sighted programmers, if you want other
people to read what you've done and fiddle with it, it still makes sense to
try and make that as easy for them as possible.
Beware the grue!
Dark.
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