Hi Ben,

To be honest the best advice I can give is go with whatever you want to do. For a long time I use to ask the community what they wanted and while I got a lot of good feedback I also got way too much information. Sometimes people nearly drove me crazy when one half of the people wanted one thing and the other wanted something else completely different. In the end I learned just to keep my own counsel and do it my way.

Cheers!

On 3/11/2012 5:10 PM, Ben wrote:
Hi all,

Just wanted to say that me and a friend may be teaming up to develop a
side-scrolling beat-em-up, using our current engine that will be demoed in
the advanced version of whoopass.  All that will be different in essence is
that you can move, interact and kill things and use objects etc.  But
suggestions as to the story/enemies or other mechanics would be greatly
appreciated.  What are your thoughts?

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