Ill be on those lists soon, cause I'm getting an IPhone in just a couple
weeks--and I'm so excited!
----- Original Message -----
From: "Cara Quinn" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, April 01, 2012 9:35 PM
Subject: Re: [Audyssey] tips on programming
Hi trouble, I know your sentiments seem correct in your assertion about the
amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share
something.
Perhaps you already know I moderate two lists for visually impaired Mac /
iOS users. On only one of those lists alone there are at least three times
as many members as on this one. -And, we're getting about 10 to 20 new
members each week on each list…
So to say that there is only a hand full of potential Mac / iOS gamers is
not quite right. :) -Know what I mean?…
Thanks, and have an awesome evening!…
Smiles,
Cara :)
---
View my Online Portfolio at:
http://www.onemodelplace.com/CaraQuinn
Follow me on Twitter!
https://twitter.com/ModelCara
On Apr 1, 2012, at 4:37 AM, Trouble wrote:
Well Ryan is not far off on his thoughts for platform. If you would think a
moment. Just where do the majority of the blind or disabled get there
computer/ The go to the government and orgs. Witch have contracts with FS
and that means windows based computers. Not many orgs want to go against
contract and get a Mac from Apple. Just because cross platform sounds nice,
it's not practical think in the blind community. There are still only a
handful that run Mac or linix. Those are mostly thought of as private
ventures. That is why support for linix stuff is not really that good for us
disabled. Yes, your going to say it is, but in reality it is being left
behind and broken with every build. When doing programming for the mas
community. You have to look at the reality and not what is fantasy only the
game goes that rout.
At 11:27 PM 3/31/2012, you wrote:
Hi Ryan,
Well, that is debatible, and to be honest is a bit bias. What I mean by
that is you are assuming that everyone uses
Windows and that Mac OS and Linux users aren't included in this
discussion. As I recall the initial message asked what language or
languages would be good for writing games for Mac, Linux, mobile devices,
etc and BGT doesn't remotely cover that aspect of his message. While I
will agree that BGT is a nice tool it is not the be all and end all of
accessible game development.
Cheers!
On 3/31/2012 5:44 PM, Ryan Strunk wrote:
I completely echo this sentiment. BGT has a lot of great features that
would
cover anything you want to accomplish in terms of creating an audio game.
Ryan
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