My reasoning for saying no rep was exactly that. Not only can this be a trading system (though I deliberately didn't mention it in my message due to the fact that it's cheatable), but it's goal is to be able to give items to somebody who needs them more or can utilize them better than you, not because you want rep, but because you want to give them something. This is particularly apt in the case of fuel. It was never intended to be a way to give somebody an easy start (and I personally would discourage that), but more to offer a little help to somebody who just lost a weeks worth of work to get them back on their feet, or to get a mission because you aren't high enough level to lead yet.

----- Original Message -----
From: "Ken" <[email protected]
To: "Gamers Discussion list" <[email protected]
Date sent: Mon, 9 Apr 2012 13:58:25 -0400
Subject: Re: [Audyssey] swamp, giving items to other players

Well personally, if I'm helping out a lot of newbies I'd expect to see my rep go up some. If I'm helping someone who already has rep, say over 1K or
over level 8, then the game could assume I'm trading.
----- Original Message -----
From: "john" <[email protected]
To: "gamers" <[email protected]
Sent: Monday, April 09, 2012 12:25 PM
Subject: [Audyssey] swamp, giving items to other players


We reallly need this feature. I've outlined one way it might work: Players can only trade/give items in the safe zone. If you want to give an item to a player, go to the safe zone and open the menu. One of the options would be send equipment. From here, you can send equipment to any player in the same safe zone as you. This will ensure that people don't have to look through a massive list of players. When you select send equipment, a list of players in the safe zone comes up. You can select the player you wish to send equipment to. Players an send all equipment with
the following exceptions:

Axe,
glok pistol,
their last 60 9 mm ammo,
field kit,
their last two med kits,
Reputation and experience.

This should prevent people from endlessly dying and trading eq as they
can't give away the starting equipment.

Note: If possible, I would prefer to see players be able to send exact numbers of amunition/fuel/gas to players rather than the traditional clips. While I can see several of the list members already unhappy with the unrealism of this, if you just donated your rifle and can't scrounge together a full clip you have something to do with it. Also, this should help out with the after-death regrowth period if players are willing to help each other out. Also note that there is *no* reward for giving equipment to other players; it's entirely because you want to help somebody or want to give the equipment to somebody who can actually use
it.

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