My reasoning for saying no rep was exactly that. Not only can
this be a trading system (though I deliberately didn't mention it
in my message due to the fact that it's cheatable), but it's goal
is to be able to give items to somebody who needs them more or
can utilize them better than you, not because you want rep, but
because you want to give them
something. This is particularly apt in the case of fuel. It was
never intended to be a way to give somebody an easy start (and I
personally would discourage that), but more to offer a little
help to somebody who just lost a weeks worth of work to get them
back on their feet, or to get a mission because you aren't high
enough level to lead yet.
----- Original Message -----
From: "Ken" <[email protected]
To: "Gamers Discussion list" <[email protected]
Date sent: Mon, 9 Apr 2012 13:58:25 -0400
Subject: Re: [Audyssey] swamp, giving items to other players
Well personally, if I'm helping out a lot of newbies I'd expect
to see my
rep go up some. If I'm helping someone who already has rep, say
over 1K or
over level 8, then the game could assume I'm trading.
----- Original Message -----
From: "john" <[email protected]
To: "gamers" <[email protected]
Sent: Monday, April 09, 2012 12:25 PM
Subject: [Audyssey] swamp, giving items to other players
We reallly need this feature. I've outlined one way it might
work:
Players can only trade/give items in the safe zone. If you want
to give an
item to a player, go to the safe zone and open the menu. One of
the
options would be send equipment. From here, you can send
equipment to any
player in the same safe zone as you. This will ensure that
people don't
have to look through a massive list of players. When you select
send
equipment, a list of players in the safe zone comes up. You can
select the
player you wish to send equipment to. Players an send all
equipment with
the following exceptions:
Axe,
glok pistol,
their last 60 9 mm ammo,
field kit,
their last two med kits,
Reputation and experience.
This should prevent people from endlessly dying and trading eq
as they
can't give away the starting equipment.
Note: If possible, I would prefer to see players be able to send
exact
numbers of amunition/fuel/gas to players rather than the
traditional
clips. While I can see several of the list members already
unhappy with
the unrealism of this, if you just donated your rifle and can't
scrounge
together a full clip you have something to do with it. Also,
this should
help out with the after-death regrowth period if players are
willing to
help each other out. Also note that there is *no* reward for
giving
equipment to other players; it's entirely because you want to
help
somebody or want to give the equipment to somebody who can
actually use
it.
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