also, you don't have to double tap, as you can drag your finger around
the screen and let go to type
therefore when dialing a number, if you know where the five is for
example, just press and let go.  also the buttons arn't that close
together, so even though it takes a while to get used to, there are
ways to deal with the harder parts of the system.
voice controled games?
now that i'd love to see.

On 4/21/12, [email protected] <[email protected]> wrote:
> I wasn't impressed with the Adroid. But I've had my IPhone for nearly two
> years and my IPod Touch for even longer and neither of their touch screens
> sows any signs of giving out.
>
>
>
> Are you threatening me? I am the great Cornholio! I come from Lake Titicaca!
> -----Original Message-----
> From: Desiree Oudinot
> Sent: Saturday, April 21, 2012 12:22 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] LWorks
>
> Hi Damien,
> Join the club! I also tried an IPhone and hated it. While I did
> eventually get to the point where I could dial a number within a
> reasonable amount of time (with a lot of trial and error, and it still
> wasn't as fast as dialing a number with buttons, since you have to
> tap, make sure it's the number you want, double tap, repeat), the deal
> breaker for me was when I tried to set up my voicemail. That's usually
> a simple enough process that takes 2 minutes at most. With an IPhone,
> not so much. First, finding the blasted icon took about 5 minutes.
> Then, I recorded my message, groped around on the screen some more for
> the save button, and...it refused to save! I think I messed around
> with that for about half an hour before I finally gave up and took it
> back to the store. I'm sorry, but learning curve or no learning curve,
> a simple task like setting up voicemail should not take anywhere near
> half an hour to accomplish.
> As for buttons wearing out faster than touch screens, I have to
> disagree. I have a friend who has an Android. He's had it for less
> than 6 months, and he tells me that the touch screen is becoming less
> and less responsive. It's to the point now where he's probably going
> to have to buy another one, although he said if he's going to have to
> keep replacing it every 6 months, he might as well not bother and go
> back to a normal phone with buttons. My friend is someone who always
> takes good care of his stuff too so I would be highly skeptical that
> he did anything to cause it. On the other hand, I've had very basic
> phones, phones that did nothing but call and text, and I had one for 5
> years, another for 3, and my current phone, the Pantech Breeze, which
> has some accessibility built in (though admittedly not as much as an
> IPhone or Droid), is still going strong after nearly a year. None of
> them actually broke. I just retired them when I wanted something new.
> So I would definitely have to disagree with this notion that touch
> screens are as immortal as some people think they are.
>
> On 4/21/12, [email protected] <[email protected]> wrote:
>> I think you're missing the point though. Touch screens are cheaper to make
>> and qite frankl last longer since eventually buttons will give out. My
>> laptop for instance is missing te Tab key. Besides, now tat it's been
>> proven
>> that touch screens CAN be made accessible I can see a big leap forward in
>> terms of our technology.
>>
>>
>>
>> Are you threatening me? I am the great Cornholio! I come from Lake
>> Titicaca!
>> -----Original Message-----
>> From: Damien Pendleton
>> Sent: Saturday, April 21, 2012 11:25 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] LWorks
>>
>> Hi Dark,
>> If I were to go into my deepest thoughts about touch screen, I'd have to
>> ban
>> myself for profanity. Trust it to say, I hate them with a passion and
>> think
>> that adding voiceover to a touch screen device is just another corrupt
>> twisted pro sighted business way of conning the law and getting away with
>> discrimination. The fact that so many VI people have found a way to
>> conquer
>> that is rather impressive to me, and if that's the case, then so be it.
>> But
>> I think it's rather unnecessary to have to do that when the business
>> itself
>> should make more of an effort. Just because they don't know we exist, or
>> choose to believe we don't exist, doesn't make us go away. And if
>> companies
>> continue to design things in their own eye happy way, in another twenty or
>> thirty years it's probably unlikely we'd be able to use anything in the
>> mainstream market and we'll be right back to square one with specially
>> designed excessively expensive products and the like.
>> That's only my opinion, I know tons of you won't agree, but this debate
>> goes
>> slightly away from games so I don't want this to turn into a full blown
>> argument as to which is the best operating system to work with.
>> That's me off my soapbox now.
>> Regards,
>> Damien.
>>
>>
>>
>> ----- Original Message -----
>> From: "dark" <[email protected]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Saturday, April 21, 2012 5:55 PM
>> Subject: Re: [Audyssey] LWorks
>>
>>
>>>I must admit I'm planning on an Iphone myself when my laptop busts, since
>>>these days I just need something portable, and there are more and more
>>>really awsom sounding games for it.
>>>
>>> I understand there will be a learning curve, but actually I will probably
>>> use games to help me with that, for instance playing text games to learn
>>> about screen navigation, the same way that playing online web games got
>>> me
>>>
>>> familiar with site navigation.
>>>
>>> Of course, I've not tried one yet, so I might be jumping to conclusions,
>>> but from the sound of it touch screens are the way to go, and I'm
>>> intreagued by the idea of one that works with screen reading.
>>>
>>> Beware the grue!
>>>
>>> Dark.
>>>
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>>
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