Yes, I saw a note on the site to the effect that the 2.5 patch would work with either 2.3 or 2.4.

beware the grue!

Dark.
----- Original Message ----- From: "Scott Chesworth" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, May 15, 2012 2:05 PM
Subject: Re: [Audyssey] Swamp version 2.5


Does anybody know whether I can patch 2.3 to 2.5? Had to ease up on
playing for a few days, so I haven't got the 2.4 patch.

Cheers
Scott

On 5/15/12, Ben <[email protected]> wrote:
Thanks, Richard. Will be seeing how much like 28 weeks later these things
have become now. :d

-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Richard Sherman
Sent: 15 May 2012 03:50
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp version 2.5

Hi,

the download patch can be found on his site. Or you can use the folloiwng
direct link:

www.kaldobsky.com/audiogames/SwampPatch.zip

Shermanator
----- Original Message -----
From: "Jeremy Kaldobsky" <[email protected]>
Sent: Monday, May 14, 2012 2:37 PM


I've posted a version 2.5 update.  It's just a small patch for now.

Changes from version 2.4 to 2.5
---------------------------------

- In the last update I had accidentally caused many of the zombies to move very slowly even though their footstep sounds stayed normal. This was done

during testing as I worked on new features and I forgot to change it back
before posting the official file.  It is fixed now.
- The chatlog file now includes messages that you typed yourself.
- I've added an official User Agreement which can be found in the file User

agreement.txt.
- I've made adjustments to the second map and also added in the ground work

for what will become the next few maps.
- More security measures have been added.
- A new sub map has been added which will bridge the second and third main
maps.  This sentence is funnier once you've been there.  You must be
atleast

level 20 to enter this new map and you get there by heading East on Wilson
road.


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