Nice one Brian, that did it. Turns out Jim is only into finest boar
meat, I was trying to eat a monkey for fun.

Finished the demo now. There are a couple of tweaks I'd like to see
done to the mechanics, but overall I'm already getting excited about
playing the full version!

Scott

On 6/2/12, [email protected] <[email protected]> wrote:
> S
> P
> O
> I
> L
> E
> R
> What you need to do is kill a boar, pick up the corpse and use your knife to
>
> skin it. You'll come up with cold meat cuts. Then head right till you find
> some bushes. Use the matchs on the bushes, then use the meat cuts on the
> resulting fire to create boar steak. Then just head right to the waterfall
> to end the level.
>
>
>
> Life, don't talk to me about life.
> -----Original Message-----
> From: Scott Chesworth
> Sent: Friday, June 01, 2012 7:08 PM
> To: Gamers Discussion list
> Subject: [Audyssey] Perilous Hearts
>
> Tonight, I remembered to check out the Perilous Hearts concept demo
> (better late than never eh). Crazily good sound design and mechanics
> from what I've played so far! I just have three questions, the first
> of them more aimed at Philip, but I know he pops in here from time to
> time so...
>
> 1. Love the idea of gradually increasing from a walk to a run, feels
> and sounds very natural. For maximum realism, could you make it so
> that when an angry animal is within striking distance or very close to
> it, your speed increases bringing you to a run quicker? Either that,
> or a sequence such as CTRL and three fast taps on the direction you
> want to head in makes a fast dash. To stop it from unbalancing the
> game, you could make it so that too many consequitive dashes trips Jim
> over or something. Just think it'd add to the realism, as useless as
> I'd no doubt be against an angry chimp, I'm pretty sure I'd
> instinctively do the human version of naught to sixty a lot quicker
> than if I wasn't in any immediate danger of being ripped limb from
> limb.
>
> 2. Anyone figured out how to get down the waterfall safely yet? I can
> make it there unscathed now, but can't for the life of me figure out
> how to get any further.
>
> 3. How do you use the matches on things? I can drop 'em and pick 'em
> up, but haven't figured out how to do much more than that with them.
> Enter just tells me not to waste them.
>
> Cheers
> Scott
>
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