Hi Dark,
That would be a good idea. I recently reinstalled XP on the family
desktop PC to use as a all purpose gaming machine since a lot of games
won't run on Win 7 and/or Linux, and I grabbed the APH demos. I couldn't
get them to run right on XP either. However, as you say its no big loss.
As for why APH doesn't use positional audio there could be a couple of
reasons. One the author did not compare his games to the rest of the
audio games out there, or he intentionally used voice directions for
people hard of hearing. I know we have a few partially def-blind gamers
on this list who are def in one ear and have some difficulty with games
where they need to hear out of both the left and right speakers. A game
that says left, left, left, or right, right, right might be easier for
them because we are dealing with more disabilities than just blindness.
Cheers!
On 6/2/2012 9:04 PM, dark wrote:
Hi tom.
I've never had the games running, on any of my xp machines going right
back to 2006 when I investigated every audio game I could lay my hands
on, let alone windows 7 or further.
I should probably put notes on their db entry pages that they pretty
much are unrunable now, and maybe change their license to unknown as
well, sinse if nobody can run their demos, nobody can buy their games
either.
then again, I don't think this is really such a major loss, sinse from
the docs the games seemed really simplistic, even for games aimed at
children (mudsplat was at least engaging with features and cool music
even if the difficulty was reduced), plus from what I've heard their
design was very flawed, with for instance creatures saying "left left
left" or "right right right" in center of the sterrio field, instead
of using any sort of positional audio or even reasonable indicators,
as though blind people need constant spoken direction.
So, I'm not going to lose too much sleep about not running those games.
Beware the Grue!
Dark.
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