Hi all. In the past I've considered making some games that have open source versions accessible, but gave up because either the source code was too complex (> 4 mb of source files) or the inserting of an access framework would take too much time for a holiday project or parts of the game would need to be completely redesigned. For that expense in effort I might as well rewrite something that I understand fully, which is a different kettle of fish entirely.
I know that it has been done before and is possible, take winBoard and quake as examples. Is anyone currently porting an open source game? Could you offer any pointers to (i) selecting a project and (ii) Stratigies to port a game? Any other thoughts and comments are also welcome. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
