Hi all.
In the past I've considered making some games that have open source
versions accessible, but gave up because either the source code was
too complex (> 4 mb of source files) or the inserting of an access
framework would take too much time for a holiday project or parts of
the game would need to be completely redesigned. For that expense in
effort I might as well rewrite something that I understand fully,
which is a different kettle of fish entirely.

I know that it has been done before and is possible, take winBoard and
quake as examples. Is anyone currently porting an open source game?
Could you offer any pointers to (i) selecting a project and (ii)
Stratigies to port a game? Any other thoughts and comments are also
welcome.

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to