Which mudding client for mac is this? I'd be very interested.
Karl
On Jun 6, 2012, at 12:32 PM, Zachary Kline wrote:

> Hi Dennis,
> I understand what you're saying with regard to the complexity and time 
> involved in making the main window accessible. There is one other accessible 
> Mac mudding client, which was just found recently, but a little choice would 
> be nice. THat said, certainly focus on the game first. :)
> Thanks,
> Zack.
> On Jun 6, 2012, at 8:50 AM, Dennis Towne <s...@xirr.com> wrote:
> 
>> Zack,
>> 
>> Because of the toolkit we use, it was my understanding was that the
>> bulk of the menus and so forth were already accessible.  However, the
>> most critical part, the main window, was completely unreadable.
>> That's not surprising to me, as the main display window is completely
>> custom and doesn't use any operating system parts.
>> 
>> I believe the only real option I have for this is to change that main
>> window so that it tells the reader what to read based on its own
>> internal cursors.  While I know this is possible, it's one more of
>> many, many things in my todo list, and I suspect that it's a pretty
>> big project to do it well.
>> 
>> One final reason for hesitation is that the official client officially
>> does not support triggers - the client is fully capable of using
>> triggers, however I keep them disabled intentionally to prevent
>> botting.  Given how important triggers are to most blind players, I
>> would think this would be a blocking factor.
>> 
>> Are there pretty much no accessible mac mudding clients?
>> 
>> Dennis Towne
>> 
>> Alter Aeon MUD
>> http://www.alteraeon.com
>> 
>> 
>> 
>> On Wed, Jun 6, 2012 at 3:46 AM, Zachary Kline <zkl...@speedpost.net> wrote:
>>> Hi All,
>>> I wonder if there might be any way to work on making the "official," Alter 
>>> Aeon client accessible, specifically on Mac? I'm referring to the one 
>>> available via the Mac App Store. I realize that it's not strictly 
>>> necessary, but it would be nice to have access to something blessed by the 
>>> game administration. Dentin, any thoughts on this?
>>> THanks much,
>>> Zack.
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