Hi Dennis.
I wasn't thinking of infinite area wilderness, so much as large tracts of
wilderness areas rather similar to southern Kordan's forest or the Wyvern
forest on archase specifically to be used for xp generating activities like
autoquests, hunting and missions, but if your not planning on introducing
those into the game that's fair enough, though they would be something I'd
be interested in seeing at some point.
The brotherhood of alchemy was an idea discussed on the list a while ago. I
noticed that in the game there are a lot of really interesting sounding
spell components some of which have to be got in fairly unique ways, by
searching out of the way places, but obviously these are only of use to
certain classes, and it's a little bit of a shame to get a really
interesting sounding item like a mud mushroom or the tears of a dragon, and
have to just sacrifice it.
The brotherhood of alchemy was a suggested npc shop who would reward the
player for bringing back spell components, ---- if not with gold or xp,
perhaps with specific currency that could be used to buy magical items from
the brotherhood itself such as magical scrolls or spell castings.
this would also give players a use for spell comps, and make exploring and
gathering items a little more purposeful.
Beware the grue!
Dark.
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