Hi. 
I can't see any mention of this display in the documentation but I'll find out 
for sure. Thanks

Nick

On 14 Oct 2012, at 05:25, "Roger devin Prater" <[email protected]> wrote:

> Well if it worked with the APH refreshabraille I would gladly give it a try.
> ----- Original Message ----- From: "Valiant8086" <[email protected]>
> To: "Nick Adamson" <[email protected]>; "Gamers Discussion list" 
> <[email protected]>
> Sent: Saturday, October 13, 2012 11:04 PM
> Subject: Re: [Audyssey] N A Soft is proud to release our First title, Dotris, 
> in support of the Clear Vision Library
> 
> 
>> Hi all.
>> I got to be a beta tester for this game. I like it a lot. For the first time 
>> I can play a game while talking to someone on Skype. Just mute the sounds 
>> and the only problem is the people asking what all that clicking noise is 
>> I'm making as I use the buttons on my first generation Humanware 
>> Brailliant32 to manipulate the shapes. I can't hear very well. I use two 
>> hearing aids at around the range of 90db level. I can talk on skype to 
>> people with good microphones and the right kind of voice and surrounding 
>> environment, but I totally can't talk and do anything else with sounds at 
>> the same time. No audio games, no email, no text chatting. Not gonna happen. 
>> I have the Brailliant around to help me with that, but I find it a little 
>> too clunky to use for reading emails and various other activities, so 
>> generally the expensive display sits forgotten. That was until Dotris came 
>> along. I found that Dotris after I got some practice in became awfully 
>> relaxing to play. It's just enough challenge to keep me alert but it's one 
>> of those games you can just sit back and enjoy, no need to be on the edge of 
>> your seat.
>> 
>> I know the big issue with this game is that you need a Braille Display to 
>> play it. I'm happy that I have one. I'm hopeful that soon the price of them 
>> will drop dramatically, I'd like to see more people having the ability to 
>> play games like this.
>> 
>> I had a good experience testing it. There didn't seem to be hardly any bugs. 
>> If you do have access to a braille display, I surely recommend this one. 
>> It's an all new kind of fun. There is a tutorial in the game that walks 
>> through the basics of playing Dotris, and the braille display goes through 
>> the motions being described. Very neat in my opinion. I would say hopefully 
>> some day we can figure out a way to make an audio capability for those who 
>> don't have the display, but right yet I can't think of how to do it.
>> 
>> I played so much when I first got my hands on it I was actually thinking 
>> about playing and picturing shapes in my sleep literally. My highest score 
>> is 275, but that was done at a time that the game was a little easier to 
>> play than it is now so don't consider failure to kick my butt in the case 
>> that is so a bad thing.
>> 
>> 
>> Sent with Thunderbird 14 Portable
>> On 10/13/2012 5:00 PM, Nick Adamson wrote:
>>> N A Soft is proud to release our First title, Dotris, in support of the 
>>> Clear Vision Library
>>> 
>>> Hi All.
>>> 
>>> I'm Nick from N A Soft and today I'm pleased to announce the release of our 
>>> first Game for the blind, Dotris.
>>> 
>>> Dotris is a computer game specifically designed for the blind which is 
>>> unique in the Blind Gaming arena as it is the only game currently on the 
>>> market that is played using a Braille Display.
>>> 
>>> Dotris is a puzzle type of game where the object is to build a wall of dots 
>>> on the left of the display using shapes which fly in from the right. 
>>> Described as strangely addictive by one of the test team users position and 
>>> rotate the shapes to build the wall and score points.
>>> 
>>> Dotris doesn't depend on any particular screen reader and is supported on 
>>> Windows XP, Windows vista and windows 7. It supports over 20 different 
>>> types of display from the vast majority of Braille display manufacturers as 
>>> it uses the same Technology used in the Dolphin Computer Access line of 
>>> products to control the Braille display.
>>> 
>>> I started to develop Dotris as a programming challenge. As a Braille user 
>>> I've wondered for a long time weather a game like this would be possible 
>>> using a Braille display. Well it can be done and it's a lot of fun to play.
>>> 
>>> Rather than release the game for users to purchase or release it as 
>>> freeware it is my intention to encourage the use of Braille through the 
>>> game. With this in mind Dotris has been released as Donationware. This 
>>> means that there is know charge to download the game however users are 
>>> expected to make a donation to a charity chosen. Users are asked to value 
>>> the game and donate what they believe its worth to the Clear Vision 
>>> children's library. A charity which modify printed children's books by 
>>> inserting Braille text enabling blind children or parents to read the books.
>>> 
>>> Clear vision is a fantastic service which has enabled me to be able to read 
>>> to my kids. I worry about the decline in Braille skills and trying to raise 
>>> the profile and money for the clear vision library is my attempt to help 
>>> slow this decline. As I used to hate reading Braille it's a complete turn 
>>> around in my attitude to Braille in the last 10 years.
>>> 
>>> Huge thanks to my volunteer test team and to the guys at Dolphin who have 
>>> allowed me to use there SAM software to control the displays.
>>> 
>>> To find out more about my love hate relationship with Braille and 
>>> information and links to download Dotris visit the N A Soft section of the 
>>> www.ndadamson.com website.
>>> 
>>> N A Soft can be contacted through our twitter account @N_A_Soft or via the 
>>> www.ndadamson.com website.
>>> 
>>> 
>>> ---
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>> 
>> 
>> 
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> 
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