Pracs become really cheap around total 90. They cap out at 10
mllion exp each, and levels can reach 1.5 billion. As far as
credits for pracs goes, would you spend 250k gold on a single
practice? With the same amount of credits as you would spend on
10 practices (not even half a stat point in most cases) you could
get a weightless container capable of carrying at least (if not
more) four full equipment sets.
----- Original Message -----
From: "dark" <[email protected]
To: "Gamers Discussion list" <[email protected]
Date sent: Wed, 12 Dec 2012 15:50:42 -0000
Subject: Re: [Audyssey] donations, credits and alter aeon
Hi John.
I actually disagree. I've never been in a position yet where it's
more
economical to train practices with exp than it is to train by
levelling,
sinse levelling always comes to less total exp per practice than
training
one practice does.
Of course, I'm only level 26 at the moment so it might change
later, though
i will admit that is the principle reason I have spent some dosh
on
practices before.
Beware the grue!
Dark.
----- Original Message -----
From: "john" <[email protected]
To: "Gamers Discussion list" <[email protected]
Sent: Wednesday, December 12, 2012 3:00 PM
Subject: Re: [Audyssey] donations, credits and alter aeon
Practices tend to come really cheap once you start training them
with exp.
I'd recommend waiting until then and save the credits. It's much
more
worth-while to spend them on a weightless or similar.
----- Original Message -----
From: "Keith" <[email protected]
To: "Gamers Discussion list" <[email protected]
Date sent: Tue, 11 Dec 2012 20:17:27 -0600
Subject: [Audyssey] donations, credits and alter aeon
When it comes to purcahing credits in alter aeon, how much do
they cost,
and
how many actual credits do you get for lets say each dollar you
pay? I'd
like to actually pump up my number of practices so that is what
I'm
actually
interested in in particular.
Also, how do I go about actually purchasing credits?
Thanks
Keith
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