Agree with this message. And with the navigation features you have on your iphone, it isn't technically even necessary to use the entire screen. I can move to items, click on them by simply moving my fingers left and right and doing double tapping. But Thomas has a point... androids are definitely cost-effective. Just depends on what you want in the end. ----- Original Message ----- From: "Draconis Entertainment" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, January 06, 2013 5:33 PM
Subject: Re: [Audyssey] accessability costs,as usual - Re: Good iPhone games for Voiceover user



I don't usually chime in on these threads, but as an iPHone user and developer, I wanted to make a few points briefly.

If you just want a phone, not a smart phone, then an Android phone might be the more cost effective option…but if you want to use your phone…as most people do…as a smart phone, then an Android phone is a terrible solution, at present, for a visually impaired person.

The iPhone has a far greater number of higher quality apps with accessibility, and you will get far more out of your phone than you can hope to do so, at least at present, with the half-baked access available for Android. This will hopefully change in the future, but at present access on Android phone's cannot hold a candle to the iPhone.

Also, the iPhone 5, as Charles pointed out, has a larger screen, but cost-wise, you also have the options of the iPhone 4S for $99, or the iPhone 4 for free with a two year contract in the US and many other countries. Both of those devices are excellent, especially for the price.

Accessibility aside, compatibility across different Android devices is sketchy at best, and the Android marketplace is rattled with malware that one must contend with.

Also, most Android phones can not be updated to the latest software. Compare this to the iPhone 3GS, released with VoiceOver in 2009, which can run iOS 6, the current version of the operating system. I don't believe there are *any* Android phones released in 2009 that can run Jelly Bean. Your cost-effectiveness goes out the window if you want to stay current with the software. You'll be needing a new phone every few months to a year.

Hopefully, in time, these problem areas, including accessibility, will be ironed out on Android, but it is unlikely to be for the foreseeable future.

The fact that Android is a choice at all is good. Competition is always a good thing, but I think that there are a lot of factors to consider, especially as visually impaired users, here.

Just my two cents.




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